Founder database · DACH

ESL

Acquired

Esports, Gaming, Sportevents und Medien

Fact sheet

Business model
Turnier- und Ligabetrieb (First Party) mit Sponsoring als größtem Block, Medienrechten und Direct-to-Consumer-Erlösen, dazu Dienstleistungen für Spielehersteller (Third Party). Verkauf der ESL an die Savvy Games Group.
Founded
2000
Status
Acquired
Exit
2022, Buyer: Savvy Games Group (von MTG, ca. 1 Mrd. USD, Fusion mit FACEIT)
Funding
Unclear
Founders
1
Channels
Affiliate/Partner, Community, Messen/Events, Offline/Handel, Partner/Affiliate, Persönliches Netzwerk, Preis/Abo/Retention, Presse/PR, Reddit/Foren/Communities, Sonstiges, Vertriebsteam, YouTube
Data origin
Founder interview

How the company wins customers

Die ESL baute Ligen und Events als Medienprodukt und finanzierte sich über Sponsoring, Medienrechte und Services für Spielehersteller.

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Sources

  1. Kölner E-Sport-Veranstalter für eine Milliarde US-Dollar verkauft
  2. ESL (company)

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Figures are founders' own statements from interviews or public information, not audited business figures. Want a correction? Write to info@antonioblago.com.